'Straw'
House::__set_state(array( 'strType' => 'Straw', 'objPig' => LittlePig::__set_state(array( 'strName' => NULL, 'objHouse' => '*recursive*', )), 'booIsColapsed' => true,))
LittlePig::__set_state(array( 'strName' => NULL, 'objHouse' => House::__set_state(array( 'strType' => 'Straw', 'objPig' => '*recursive*', 'booIsColapsed' => true, )),))
'Stick'
House::__set_state(array( 'strType' => 'Stick', 'objPig' => LittlePig::__set_state(array( 'strName' => NULL, 'objHouse' => '*recursive*', )), 'booIsColapsed' => true,))
LittlePig::__set_state(array( 'strName' => NULL, 'objHouse' => House::__set_state(array( 'strType' => 'Stick', 'objPig' => '*recursive*', 'booIsColapsed' => true, )),))
'Brick'
House::__set_state(array( 'strType' => 'Brick', 'objPig' => LittlePig::__set_state(array( 'strName' => NULL, 'objHouse' => '*recursive*', )), 'booIsColapsed' => NULL,))
LittlePig::__set_state(array( 'strName' => NULL, 'objHouse' => House::__set_state(array( 'strType' => 'Brick', 'objPig' => '*recursive*', 'booIsColapsed' => NULL, )),))
Wolf::__set_state(array())
true
'i am happy ever after!'